Where You Come From
Choose your people and the land that raised you.
The Life Before
What you were doing before the adventure found you. Your background grants two skill proficiencies.
Blood and Belonging
Your people and the land that raised you, and the gifts each leaves in your hands.
The Path You Walk
Every path is supported level by level. Subclass choices are marked in gold where they unlock.
What You Bring to the Door
Take a value, then place it where it belongs.
Your Path
What Society Will Ask of You
Choose your proficiencies. Gold marks what your class or background has already granted.
What You Carry
Your starting gear. Anything left to your choice gets a pick here; the rest comes with the path.
The Writ of Service
Set your name to the record and the years to your service.
Saved to the rolls of the company.